### User Tools

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## 2D Primitives

Introduction

### Resolution of Shapes

All rounded shapes have a `resolution` option which controls tesselation. If `resolution` is set to 8, then 8 polygons are used to create 360 degrees of revolution.

This allows each design to control the amount of detail present, but beware that calculations and rendering time will also increase. For example, the number of polygons increases quadratically with each increase of the `resolution` for spheres.

EXAMPLE

If the `resolution` option is omitted, the following resolution is used.

• CSG.defaultResolution2D = 32

OpenSCAD like functions support the `fn` parameter, which is the same as `resolution`.

### Rectangle

A two dimensional shape made with four straight sides where all interior angles are right angles (90°).

The following show examples of creating rectangles. The radius specifies the size. Rectangles with different radius for X and Y axis can be specified by supplying an array of values.

Defaults:

• radius : 1 or [1,1]
• center : [0,0]
```square(5);                                  // square 5 x 5
square([2,3]);                              // rectangle 2 x 3
square({size: [2,4], center: true});        // rectangle 2 x 4, centered on both X and Y axis```

The CSG library functions can also be used. NOTE: Deprecated in the V2 API

```CAG.rectangle({center: [0,0], radius: [5, 10]});