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design_guide_color [2018/04/28 10:13]
z3dev
design_guide_color [2018/04/28 10:30]
z3dev
Line 18: Line 18:
 let a = object.setColor(css2rgb('​dodgerblue'​)) let a = object.setColor(css2rgb('​dodgerblue'​))
 let b = sphere().setColor(1,​ 0.5, 0.3) let b = sphere().setColor(1,​ 0.5, 0.3)
-let c = sphere().setColor([1,​ 0.5,0.3, 0.7])+let c = sphere().setColor([1,​ 0.5, 0.3, 0.7])
 </​code>​ </​code>​
  
-Note: There are some Transparency_Sorting|OpenGL Transparency Limitationse.g. and depending on the order of colors, ​you might not see through otherwise partially ​transparent ​objects.+//Note: There are known issues with transparency, and depending on the order of colors, ​objects ​not seem transparent. ​Try different values or colors.//
  
 === Color Space Conversion === === Color Space Conversion ===